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Director

Young Yim Doh_20261022.jpg

Young Yim Doh

I am a lifespan developmental psychologist researching how digital games intersect with real-life experiences across age groups. My work uses mixed-methods and participatory design to explore how games can support personal growth, social connection, inclusive participation, and sustainable digital communities.

Alumni

Ph.D. Alumni

M.S. Alumni

Jihun Chae (채지훈) ​​

Designing and Evaluating an AI Assistant for Players with Disabilities: Empirical Findings and Future Design Implications​​

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Eunbyul Park (박은별) ​​

​Player Attachment and Ongoing Relationships with Virtual Idols: Focusing on the Game Case of Ensemble Stars!!​

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Ain Lee (이아인)

Impact of interaction on awe experience in virtual environments: a comparative study of interactive and non-interactive conditions​

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Pooseung Koh (고부승)

Family communication within parent-emerging adult dyads in the context of an interactive narrative game play : a case study of As Dusk Falls

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Jaejun Lee (이재준)

(A) study on greed play reporting behavior in the player community reporting forum: focusing on Lost Ark

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Seokjun Kang (강석준)

(A) study on the relation between community activities using discord and game play intention

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Karam Eum (엄가람)

Playing games about life and death and mourning in everyday life : analysis of the bereaved players’ experience with Bear's Restaurant and Spiritfarer

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​Valerie Olivia Erb

Game satisfaction in narrative game with character switches : the role of agency, critical concern and the player-character relationship in The Last Of Us Part II

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Hyunyoung Oh (오현영)

Analysis of players’ moral self-view in game situations requiring moral judgement

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Jaehoon Moon (문재훈)

(A) proposal of gesture-based input method for VR rhythm game

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Napat Wongchurairat​

Increasing the intention to play rhythm games in novice players by using story plot

 

Jung-Hwan Na (나정환)

The relationship between players' character diversity and team performance: focused on

 

Seul Lee (이슬)

Phenomenological approach to parent-child conflict in relation to adolescents’ smartphone use : deriving conflict structure model and designing conflict reduction activities

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Seuk Woo Lee (이석우)

Mobile game design strategies for enhancing enjoyment and self-efficacy to promote daily physical activity

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Minseok Do (도민석)

A study of serious game design for enhancing intention of individual donors to donate to non-profit organizations

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Seri Sun (신세리)

The effect of robot’s gaze on the user’s likability and attention level toward the robot

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Wongyu Choi (최원규)

A gamified English learning application design research for improving learners’learning motivation

 

Kyungwon Gil (길경원)

AR petite theater : influence about children’s empathy behavior using augmented reality storybook

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Haksu Lee (이학수)

Enhancing learner's emotional engagement through a gameful interface in E-learning systems

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Su Jin Lim (임수진)

Emotional user experiences on the narrative-based social issue serious game: Focused on <Nanu Planet>

Where  |  N25, Room 3222, Daehak-ro, Yuseong-gu, Daejeon (34141)


Contact  |   gamesandlifelab@gmail.com

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