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Development of Middle-Aged and Older Adult Game Play Support Technology and Service Model

2019 - 2021

Research Goals:

Enhance gameplay experiences and digital literacy among older adults.

Promote intergenerational communication through games.

Develop support technologies and design guidelines for older adult gamers.


Research Methods:

Living Lab methodology and action research.

Qualitative and quantitative data analysis.


Timeline:

April 1, 2019 – December 31, 2021


Partners:

KOCCA, Yes Lab (Yonsei University), Music & Brain Research Lab (KAIST), Heartverse, Careyou


Funding:

Korea Creative Content Agency (KOCCA)

Where  |  N25, Room 3222, Daehak-ro, Yuseong-gu, Daejeon (34141)


Contact  |   gamesandlifelab@gmail.com

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