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Player Preference Types for Artistic Experiences in Games
2020 - 2022

Research Goals:
Develop a classification system for player preferences related to artistic game experiences.
Collect data on players' artistic experiences.
Analyze subjective, psychological, and behavioral characteristics associated with these preferences.
Research Methods:
Use of Q-methodology and survey instruments.
Gameplay workshops for typology validation.
Timeline:
August 5, 2020 – December 31, 2022
Funding:
Korea Creative Content Agency (KOCCA)
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