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Player Preference Types for Artistic Experiences in Games

2020 - 2022

Research Goals:


Develop a classification system for player preferences related to artistic game experiences.

Collect data on players' artistic experiences.

Analyze subjective, psychological, and behavioral characteristics associated with these preferences.



Research Methods:


Use of Q-methodology and survey instruments.

Gameplay workshops for typology validation.



Timeline:


August 5, 2020 – December 31, 2022



Funding:


Korea Creative Content Agency (KOCCA)

Where  |  N25, Room 3222, Daehak-ro, Yuseong-gu, Daejeon (34141)


Contact  |   gamesandlifelab@gmail.com

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